Design for Star Wars

There is a common phrase among design engineers: Design for X. And although you might not be involved in such a high-stakes design activity as Star Wars, yet, you can still embrace some of the principles it took to bring this universe to life.

Groupthink in Design Thinking

There are a lot of reasons to seek a unanimous decision. We do it all the time to be or feel united, avoid hard feelings, increase buy-in, etc. But when the stakes are higher, and the decisions are more complicated and multi-dimensional, the last thing you want is full consensus early on in the decision-making process.

A Baseball Conspiracy?

Baseball has always had a culture of data collection and analysis – called sabermetrics. It is amazing in and of itself that someone can throw a baseball over 100 mph, but what makes it even more interesting is that we know the exact day, pitch number, windspeed, ambient temperature that Jordan Hicks threw a ball 104.2 mph earlier this year.